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3dsimed3 deletes self
3dsimed3 deletes self












3dsimed3 deletes self

I believe it's the same as referenced in the CAS. Still haven't figured out why I can't change it by altering its position. I played around more with the scaling numbers of the cage and it's sitting better to where I want it. Zee wrote: jghinkle wrote: Current progress. RightWheelBase=0.0//2.0 // if non-zero, forces the right side to use specified wheelbase LeftWheelBase=0.0//2.0 // if non-zero, forces the left side to use specified wheelbase RearWheelTrack=1.160 // if non-zero, forces the rear wheels to be specified track width This bit in the HDC under SUSPENSION can move them if they're not set to zero įrontWheelTrack=1.160 // if non-zero, forces the front wheels to be specified track width Is the chassis you're using in 3dSimed when positioning things the same as the CHASSIS_A that displays in game? If it's an EXPO specific chassis for example it could be in a slightly different position so the cage might not display correctly when you run the game.Īs for the issue with the wheels moving out of position have you checked the HDC file to see if there's values entered for the track and wheelbase?

3dsimed3 deletes self 3dsimed3 deletes self 3dsimed3 deletes self

xtract and export all files in this folder) Theres more to say, thats the short version. With the following Materials you can paint the Rollbar individually. car-File in it.Ī link to the Midget Mod would be helpful, if you cant solve the Problem now. Im not sure if 3dSimed load the Cockpit Files when you open a. But be careful, "wc_cpit_03a" can be in use in a Cockpit.gmt-File. Better because you can Paint the Pipes for every Car individually. In the second case there must be the texture i talked about missing. (Go to your Rollbar-File Press "E" mark the Material and rename it.) In the first case you must rename the Material. If you see something, good, If you see nothing, better. Go in the File with the Car to /Display/Material Filter, klick on "wc_cpit_03a" in the material list and klick OK. Cut the Rollbar and copy to a new file.Ģ. You need only the Materials "FI_INTERIOR.DDS" and "PORSCHE_914_CPIT03.DDS"ġ. "wc_cpit_03a" is one of the textures that skinners can use for individual painting. Another reason for the issue is, that the car already use a Meterial with this name, but then there has to be texture on the pipes. Definitly you need the Texture "PORSCHE_914_CPIT03.DDS". the second one (wc_cpit_03a) causes the issue. The first on called "rollbar_pads" seems to work fine. I made a little recherche and i think you used the rollbar style1 from jds PORSCHE_914-4_ EP Mod.














3dsimed3 deletes self